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Nathan Hopwood

Nathan Hopwood

3D Artist · he/him

“Had I not been a 3D artist, I would have been an archaeologist”

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About

I'm a dedicated Hard Surface 3D Artist who specialises in Vehicles, Weapons and Props. I primarily use Maya, Blender, Substance Painter, Unreal Engine and Unity. One of my favourite things about being a 3D Artist is that I get to create detailed and intricate models, allowing me to prove my skills in various different ways. As a huge fan of anything automotive, I love to make tons of different vehicle projects: sometimes I choose to be as detailed as possible, and other times I allow my creativity to flow free. I like to experiment with weapons and props on the side, sometimes for a breath of fresh air or just when I want to try something else.

I'm hugely inspired by games like The Witcher 3, Kingdom Come: Deliverance 2, Assassin's Creed Black Flag, and anything history related. Whilst a lot of my artwork is mostly cars, I do have a massive passion for ancient history. I love learning about history by watching films, documentaries and podcasts, or even reading about it. I can say with confidence that had I not been a 3D artist, I would have been an archaeologist.

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