
Connor Milburn
3D Artist · he/him
“I need a whiskey”
About
I'm a dedicated 3D Artist who likes to specialise in Environment Art and Props, I primarily use Blender, ZBrush, the Substance Suite, Unreal Engine and now Unity. One of my favourite things about being a 3D Artist is that I get to create awesome models and environments for games, it's just awe-inspiring seeing worlds come to life. As part of this, I love to make modular assets as a root back to my love for architecture. Whether it's an old Victorian building with a beautiful façade or a modern office building with interesting shapes, my interest will always be piqued.
Also, as I'm part of the game development world, I must have a favourite kind of game... well I love loads of games but growing up I was always hooked on the Assassin's Creed franchise, and well basically any game released by Ubisoft (Watch Dogs, Rainbow 6).
